GameDB AI label
AI in 1 of 8 areas · runs while you play- LiveIn-game AICore
- CodeNot stated
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated
- MarketingNot stated
AI models generate fictional victim dialogue, spoken voice responses, selected narrative text and limited guidance in real time, reacting to player input.
While you play: Victim dialogue, voice responses & guidance- Not used, per the developer
- None
- Not mentioned
- CodeArtMusic & SFXVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Ransom Wave uses generative AI during gameplay.
The game uses AI models to generate fictional victim dialogue, spoken voice responses, selected narrative text, and limited in-game guidance in real time. These outputs react to the player's typed input or optional microphone input and can vary between playthroughs.
The game's setting, characters, gameplay rules, scenario structure, safety constraints, and core narrative direction are created and controlled by the development team. AI-generated outputs are constrained by developer-authored character profiles, gameplay states, and content rules. Player microphone audio may be transcribed only to enable the current voice conversation. The game provides a text-input alternative when the microphone is disabled.


Ransom Wave



