A comic-ink roguelike deckbuilder where noise is a resource. Scavenge loud
and the horde answers in waves — or fight quiet and stay poor. Outplay
enemies that run decks of their own: peek, steal, and sabotage their next
move while an infection ticks toward turning you.
Some pre-rendered character art, card art and UI artwork were made with generative AI, then curated and edited.
MarketingPartial
Some store artwork was made with generative AI, then curated and edited.
Not used, per the developer
In-game AIWriting
Not mentioned
CodeMusic & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
This game uses generative AI tools to create some pre-rendered visual assets (character art, card art, UI/store artwork), which are then curated and edited before shipping. Gameplay systems, balance, and hand-authored writing are created by the developer. The game does not generate AI content live during play.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
5 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 5.
Why it’s here: 5 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
ES
Evgenii Samarin
Developer on Steam
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