GameDB AI label
AI in 2 of 8 areas- In-game AINot stated
- CodeCore
- ArtPartial
- Music & SFXNot used
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by Thicc Voodoo·Action, Indie, Simulation
AI was used for code work and under 10 world textures; music, sound and other art are human-made.

A physics sim about smashing stuff and then building it again. Meet strange characters, work for an oppressive company and uncover secrets. Unlock new special moves and master your smash-fu then build your own worlds to smash or share!
AI disclosure
GameDB AI label
AI in 2 of 8 areasFollowers
3 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,195 upcoming games
#1637Trending · Action
Among 2,618 upcoming action games
#1010Trending · Code
Among 1,689 upcoming games with AI in the code
#4929Top · Wishlists, est.
~40 estimated
#4929Top · Steam followers
3 followers
Why it’s here: 3 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Shares AI uses or genres with SMASH Co.


AI was used for code work and project management.
Fewer than 10 world textures were made with AI help; inventory items, decals and portraits were hand-painted.
AI is not used for any aspect of music creation or sound. And no actual game art was created with AI (Inventory items, decals, portraits, etc. All of that was fully painted by a human.)
AI was used for code work and project management. ONLY a small amount of the textures (less than 10) used in the world were created with the help of AI.

Potato Puppy · Simulation
