A single-player samurai card game where you don't collect cards, you learn techniques. Each turn you build a chain of blades and decide when to stop; between duels you choose what you learn, which paths you prove and which katana you forge, until the style is yours.
The game's text was translated into its supported languages with generative AI.
ArtPartial
The card illustrations are AI-generated and curated; the UI icons are not.
Not used, per the developer
In-game AIMusic & SFX
Not mentioned
CodeVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
HASSO uses generative AI tools for part of its pre-produced content: the card illustrations, and the translation of the game's text into the languages it supports. All AI-generated content is reviewed and curated before it is included in the game. The user interface icons, the music and the sound effects are not AI-generated. No content is generated by AI at runtime: the player never sends prompts and never receives live AI output.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
9 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 9.
Why it’s here: 9 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
GT
Giant Turnip Games
Developer on Steam
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