A roguelite deckbuilder where your cards are your ship. Every card draws on a system — weapons, shields, engines, scanners, engineering. Enemies don't just chew your hull, they knock systems offline and lock those cards out of your hand. Six pilots, 355 cards, eight zones. Improvise or die.
The visual art was made with Recraft, then selected and edited by the developer.
Music & SFXCore
Music and sound effects were made with generative AI.
VoiceCore
Pilot voice lines were made with AI voice generation.
WritingCore
The written text was created with generative AI tools and edited by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeTranslationMarketing
Read the full disclosureQuoted from the Steam store page
The visual art, music, sound effects, pilot voice lines and written text in Starhand were created using generative AI tools — Recraft for illustration, Suno for music, and ElevenLabs for voice and sound effects — and were then selected, edited and assembled by the developer. All of it is generated ahead of time and ships as fixed assets: the game does not generate any content while you play, and it does not connect to any AI service at runtime.
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Followers
Growth
Steam followers
10 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 10.
Why it’s here: 10 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
CH
Christopher Hinckley
Developer on Steam
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