The dungeon is dying. It would rather die than say thank you. Fight through its halls with wisps living in your weapons and fighting at your side. Rescue every last spirit, grow them, evolve them, regrow its garden. It remembers everything. Collect all the wisps.
The music was generated with a licensed AI music tool, then curated and edited.
ArtPartial
Portions of the painted environment artwork began as AI-generated images, then curated, edited and integrated by hand.
MarketingPartial
Store and marketing artwork began as AI-generated images that were edited by hand.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some of this game's content was created with the assistance of generative AI tools, always under human direction and review. Portions of the painted environment artwork and the store/marketing artwork began as AI-generated images that were then curated, edited, and integrated by hand. The music was generated with a licensed AI music tool, then curated and edited. Nothing is generated by AI while you play — everything you see and hear ships as fixed, human-reviewed content.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SM
Sam Mayell
Developer on Steam
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