Five challengers, one defender, the oldest trophy in sailing. Lead your syndicate from headquarters to the race course: crew, shipyard, sponsors, weather — and match race duels decided on the water, under real racing rules. History isn't bought: it's conquered.
Some pre-rendered music tracks were created with generative AI tools.
MarketingPartial
The game logo, store and marketing artwork, and store page text were created with generative AI tools.
Not used, per the developer
In-game AI
Not mentioned
CodeArtVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some pre-rendered content was created with the help of generative AI tools: the music tracks, the game logo and store/marketing artwork, and the store page texts including localization. All gameplay, graphics and race simulation are deterministic and hand-coded; no content is generated by AI at runtime.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
OL
Omniteca Lab
Developer on Steam
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