NeoTokyo, 2099. The man who sold immortality is dead in a penthouse sealed from the inside. You are detective Kade Katano: scan the scene, read people, roll the dice and decide which truth closes the file. A noir visual novel — one complete case, three endings.
Visual NovelAdventureRPGCyberpunkDetectiveMysteryNoirInteractive FictionChoose Your Own Adventure2D
The music was created with AI tools and edited by the team.
ArtPartial
AI tools created part of the visual material, including backgrounds and character art, which the team selected and edited.
TranslationPartial
Some localization work was AI-assisted.
MarketingPartial
AI tools created some store images, which the team selected and edited.
Not used, per the developer
In-game AIWriting
Not mentioned
CodeVoice
Read the full disclosureQuoted from the Steam store page
Precinct 2099 uses generative AI as a production tool. Part of the visual material (backgrounds, character art and store images) and the music were created with AI tools and then selected, edited and art-directed by hand by our team. Some of the localisation work is AI-assisted. The story, script, characters and game design are written by humans. The game does not generate any content live while you play: everything ships pre-generated with the build.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
TH
ThinkingLiteSoft
Developer on Steam
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