GameDB AI label
AI in 4 of 8 areas- In-game AINot stated
- CodeAssist
- ArtAssist
- Music & SFXNot used
- VoiceNot stated
- WritingAssist
- TranslationPartial
- MarketingNot stated
AI translated some languages, with the translations reviewed by the team.
AI supported the creation of code-driven visual effects and some shader effects.
AI supported early art exploration with rough sketches recreated from scratch, and supplied temporary placeholders that were replaced before release.
AI provided first drafts of in-game text, which the team reviewed and rewrote.
- Not used, per the developer
- Music & SFX
- Not mentioned
- In-game AIVoiceMarketing
Read the full disclosureQuoted from the Steam store page
How we use generative AI
All final artwork, music, and sound in Yomino are made by our human artists and composer. We do not ship AI-generated art as-is in the game.
We use generative AI as a supporting tool in the following areas:
- Code-driven visual effects (e.g. score orbs flying to the score counter) and some shader effects
- Brainstorming and rough sketches during early art exploration, which our artists then create from scratch
- Temporary placeholder assets during development (replaced before release)
- First drafts of in-game text, which are reviewed and rewritten by the team
- Translation for some languages, reviewed by the team
We will keep this page updated if our usage changes.


Yomino



