Chase the world’s colors with paint, not sliders. Scoop red, yellow, blue, black and white by eye, stir them together, and see how close you land. The color difference becomes your score. 66 studies take you from the atelier to world flags and landscapes, plus a sudden-death Scoop Challenge.
Generative AI created the game's backgrounds, menu art, puzzle-target references and achievement medals, which the developer selected and adjusted.
Music & SFXCore
The music was created with generative AI and adjusted by the developer.
MarketingPartial
Store art was created with generative AI and adjusted by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
The artwork in this game (backgrounds, menu art, the still-life and landscape references used as puzzle targets, achievement medals, and store art) and the music were created with generative AI tools, then selected and adjusted by the developer before inclusion. No content is generated live during gameplay.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
QL
Q-Lab Games
Developer on Steam
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