AI was used to generate code, including CSS for the UIs.
WritingPartial
AI generated filler copy placed in nooks and crannies to fill out the world.
ArtAssist
AI generated art prototypes, which were then handcrafted in Aseprite.
Not used, per the developer
None
Not mentioned
In-game AIMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
AI was used to generate code, art prototypes which were then handcrafted in Aseprite, CSS for UIs, and tedious copy stuffed in nooks and crannies to fill out the world.
CorePartialAssistPlaceholder
Players · earnings · audience
Growth
Playing now024h peak 1Steam · hourly
Earnings—Too few reviews to estimate fromList price $9.99
Steam followers26Tracking since Sep 23, 2026Steam · public
Steam reviews2Too few for a ratingSteam · public
No earnings estimate yet. Estimates start once a game has at least 10 Steam reviews to count.
Players online
Last 7 days, hourly · now 0 · 24h peak 1
Steam followers
26 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 26.
Why it’s here: 1 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
DE
Developesque
Developer on SteamPublished by Snowblown Studios
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Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Fablewood Chronicles