


by WhyDuck Studio·Indie, Casual, Simulation
AI generates character chat during play and was used for some visual assets.
desktop chatBring any character you like from the Steam Workshop and chat with them in this pixel idle game. Subscribe and they join your café, then reply in MoChat with their own personality and voice. Make and share your own, too. 14 maids are waiting. AI chat runs on your PC, no internet or subscription.
Shares AI uses or genres with Idle Pixel Maids


AI disclosure
GameDB AI label
AI in 2 of 8 areas · runs while you playFree-form chat replies and some everyday messages are generated during play by AI, using developer-written personalities and safety rules.
While you play: Character chatSome visual assets were created with generative AI; these assets are not generated live during play.
MoChat's free-form chat replies and some everyday messages are generated during play by AI. By default, a local language model runs on the player's PC, and chat content is not sent to external servers for AI generation.
Optionally, Windows players can connect their own API key from OpenAI, Anthropic (Claude), Google (Gemini) or xAI (Grok) in Settings instead. Only while this option is on, the player's chat messages, recent chat history, saved chat memories and the character's profile are sent directly from the player's PC to the selected provider to generate replies, under that provider's terms (for example, Google may use chats sent through Gemini's free tier to improve its products), and usage is billed to the player's own account. The key is encrypted by Windows and stored only on the player's PC. It is never sent to WhyDuck Studio. Players can delete the key or switch back to the local model at any time.
Characters are designed to follow developer-written personalities and content safety rules intended for all-ages conversations, whichever model is used. AI generates chat text only. Generative AI was also used to create some visual assets. These assets are not generated live during play.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
68 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,655 released games
#794Trending · Simulation
Among 2,110 released simulation games
#50Trending · In-game AI
Among 156 released games with in-game AI
#1322Top · Steam followers
68 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Komeppy · Indie
