
Dealer Principal: The Dealership Simulator
Vitalis Interactive · Simulation


by Manifest Dev·Simulation, Indie, Strategy
AI wrote most of the code and helped draft in-game text and marketing materials.
ManifestThis is a game about the pressure of keeping ships productive. Idle ships bleed money. Late deliveries hurt your reputation. Old hulls develop histories. Captains become known quantities. A quiet ore run can suddenly become a rescue problem, a customs problem, or a piracy problem.
Shares AI uses or genres with MANIFEST

Vitalis Interactive · Simulation

AI disclosure
GameDB AI label
AI in 3 of 8 areasMost of the implementation was written by AI coding tools from the developer’s design, under review.
AI wrote in-game UI labels, notification lines and guide steps alongside the code; the developer reviewed and edited them.
Devlogs, the store description and a post were drafted with AI help and edited by the developer.
- **Code.** Exempt under the rule, but disclosed anyway. Most of the implementation is written by AI coding tools, working from my design and under my review.
- **Arts and visuals.** Inside the game, none. The UI is drawn by code, there's no image art, and the logo is text-art. The **store capsule and header art on Steam and itch is code.**
- **Audio.** No generated audio that I know of. Sound effects are a licensed Bluezone "Cargo Spaceship" pack plus a few Kenney CC0 clips. The seven ambient music tracks are licensed from Pixabay. None carries Pixabay's AI-generated label, and that's as far as I can attest to how they were made.
- **Text and writings.** There's no story or dialogue in the game. The in-game UI labels, notification lines and the guide steps were written alongside the code by the same AI coding tools, then reviewed and edited by me. I'm listing them here even though they could arguably sit under the code exemption.
- **Marketing.** My devlogs, the store description and this post were drafted with AI help and edited by me. The trailer is raw gameplay capture. Screenshots are straight from the game.
- **Live-generated content.** None. No model runs inside the game and nothing is generated at runtime.
Followers
66 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,195 upcoming games
#266Trending · Strategy
Among 2,817 upcoming strategy games
#111Trending · Code
Among 1,688 upcoming games with AI in the code
#644Top · Wishlists, est.
~790 estimated
#644Top · Steam followers
66 followers
Why it’s here: +2 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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