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Depths of Providence cover art
Games/Released/Indie/Depths of Providence
Released Aug 11, 2026

Depths of Providence

by Ryan Lutz·Indie, RPG

Coding assistants helped write portions of the source code; shipped art and content were made by hand or game code.

Code (Assist)
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Depths of Providence

Overview

Pre-release TrailerPre-release Trailer

Depths of Providence is a turn-based roguelike JRPG through 100 procedurally generated floors. Your party enters at level 1 with empty pockets. Fight down through instant-death depths and escape with rare loot before you lose it all. Bank blue-chest relics forever and climb the daily leaderboard.

RPGProcedural GenerationJRPGRoguelikePixel GraphicsParty-Based RPGDungeon CrawlerExplorationIncrementalMystery Dungeon

Summary

Playing now324h peak 3Steam · hourly
Steam followers31Tracking since Sep 23, 2026Steam · public
Steam reviews100%Positive · 15Steam · public
Revenue est.$1.2KLikely <$1K–$1.7KGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 1 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtNot used
  • Music & SFXNot used
  • VoiceNot stated
  • WritingNot used
  • TranslationNot stated
  • MarketingNot stated
CodeAssist

Coding assistants helped write portions of the game's source code.

Not used, per the developer
In-game AIArtMusic & SFXWriting
Not mentioned
VoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page

AI tools (coding assistants) were used to help write portions of the game's source code during development. All art, music, and game content shipped in the product are hand-authored or procedurally generated by our own code; no generative AI is used to produce any assets, and no AI generates content at runtime.

Basically, I write software for a living but I was not a video game dev, so I used some coding assistants to help me out with areas I was less familiar.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 3 · 24h peak 3

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 3.

Steam followers

31 now · Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 31.

Released chart · Sep 18 – Sep 24

Rankings

Open the chart
#443

Trending · Released

Among 3,424 released games

#127

Trending · RPG

Among 668 released rpg games

#51

Trending · Code

Among 610 released games with AI in the code

#368

Top · Players online

3 playing now

#615

Top · Revenue, est.

$1.2K estimated

#706

Top · Steam followers

31 followers

Why it’s here: 3 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

RL

Ryan Lutz

Developer on Steam

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Made by

RL

Ryan Lutz

Developer, self-published

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Links the developer lists on Steam

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Game info

Developer
Ryan Lutz
Release
Released Aug 11, 2026
Price
$2.99Steam list price, US
Genres
Indie, RPG
Platforms
Windows, macOS, Linux / SteamOS
Steam app
4996340

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiDepths of Providence3 playing right now
gamedb.ai/g/depths-of-providence
Image

Sources

  • Steam store pageDescription, media, AI disclosure and price, developer links
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • Revenue estimate · GameDBGross, before Steam’s cut: reviews × 40 sales per review (likely 25–60) × list price × 0.65 for discounts and regional prices
  • GameDB starsOne per account

Shares AI uses or genres with Depths of Providence

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