A colony sim on one small starship. Lay every floor tile, wire the reactor, grow the food, and keep a crew of misfits breathing while pirates cut holes in the hull. Jump
sector to sector, strip asteroids, and fight ship systems instead of health bars. A dreadnought waits at sector 10.
The music and many sound effects were created with AI audio generation; some other sounds are generated by the game's code.
WritingPartial
A large language model helped write some in-game text, such as descriptions and events.
MarketingPartial
An LLM helped write the store copy, and the app icon was created with AI image generation.
Not used, per the developer
In-game AIArt
Not mentioned
CodeVoiceTranslation
Read the full disclosureQuoted from the Steam store page
During development we used generative AI in a few places. A large language model helped write some of the game's text (in-game descriptions, events, and store copy). The music and many of the sound effects were created with Adobe Firefly, while some other sounds are generated in real time by the game's own code. The app icon was also created with Adobe Firefly. The in-game graphics are drawn procedurally by the game's code and are not AI-generated. Nothing is generated by AI while you play: every AI-assisted asset is created during development and shipped as a fixed file. The generative AI tools used (Adobe Firefly) grant commercial usage rights.
CorePartialAssistPlaceholder
Players · earnings · audience
Growth
Playing now024h peak 0Steam · hourly
Earnings—Too few reviews to estimate fromList price $9.99
Steam followers13Tracking since Sep 23, 2026Steam · public
Steam reviews2Too few for a ratingSteam · public
No earnings estimate yet. Estimates start once a game has at least 10 Steam reviews to count.
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Steam followers
13 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 13.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
OS
OC Studios
Developer on Steam
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