A roguelike deckbuilder where every card is a Chinese chess move. The world is a board; everything is a piece. Outmaneuver ancient spirits square by square—victory takes more than raw power. It takes position. Breach the Eight Gates. Play, or be taken.
Some 3D models, textures, 2D illustrations and UI artwork were created with generative AI and curated by the team.
Music & SFXPartial
Some music and sound effects were created with generative AI.
TranslationPartial
In-game text was translated with AI for some supported languages.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
Some of this game's shipped assets were created with the assistance of generative AI tools, all reviewed and curated by our team: 3D models and their textures (generated from our team's original concept designs), 2D illustrations and UI artwork, music and sound effects, and AI-assisted translations of in-game text for some supported languages. All AI-generated assets are used under commercial licenses with full usage rights. No content is generated while the game is running, and the game does not connect to any external AI service.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
AG
AgentGameLab
Developer on Steam
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