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IMMRAMA: Voyages of the Otherworlds cover art
Games/Upcoming/RPG/IMMRAMA: Voyages of the Otherworlds
Release: Mar 2, 2027

IMMRAMA: Voyages of the Otherworlds

by Tech Duinnin LLC·RPG, Adventure, Casual, Indie

AI assists with illustrations and adapts dialogue at runtime; players can also choose AI for world generation.

In-game AI (Core)Art (Partial)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
IMMRAMA: Voyages of the Otherworlds

Overview

Gameplay TrailerGameplay Trailer

A story-driven RPG you play with text or voice. No jargon, use your own words and the game understands. A hand-written world of myth responds. Real dice, factions, and consequences underneath; a complete, cinematic voyage you can actually finish. Every word human-authored. AI only does the telling.

AdventureRPGChoices MatterStory RichAtmosphericText-BasedSingleplayerCasualInteractive Fiction

Shares AI uses or genres with IMMRAMA: Voyages of the Otherworlds

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Summary

Steam followers4Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Nov 4 – Nov 10
Wishlists est.50Likely 30–80GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 2 of 8 areas · runs while you play
  • LiveIn-game AICore
  • CodeNot stated
  • ArtPartial
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
In-game AICore

During dialogue, a local model adapts retrieved human-written responses to the player and situation; players may also use AI in the optional world-generation wizard.

While you play: Dialogue & optional world generation
ArtPartial

An artist used an AI-assisted pipeline for illustrations, then finished and curated them by hand.

Not used, per the developer
None
Not mentioned
CodeMusic & SFXVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

IMMRAMA is built on a foundation of human creativity. Every word of the game's narrative was written by a person, and every piece of art was reviewed and approved by hand before it shipped. The illustrations were produced by an artist working in Adobe Creative Cloud with an AI-assisted pipeline, then finished and curated by hand, image by image.

On hardware that meets our recommended spec, the game runs its language model on your own machine and plays offline. On lower-spec systems the same work runs over the network instead: on our servers or on a host you run yourself. You choose which.

The base game pairs a small local language model with Retrieval-Augmented Generation. The model does not write the story. It acts as a context-aware fill-in-the-blank engine over content that was already authored. During dialogue, the engine retrieves a human-written response from a pool of a hundred or more per character, and the local model adapts it to name your character, reflect your condition, and match how you phrased the question. In combat, pre-written action descriptions are updated to reflect your equipped weapon, your enemy, and current health.

The optional Sandbox World Generation Wizard is where players decide for themselves. You can build a world with your own writing and your own art, or bring in generative AI at whatever level you choose. Those tools can run entirely on your own hardware or on our servers.

Every generative path is bound by hardcoded prompt construction, local deterministic blocklists, trajectory tracking that resists multi-turn jailbreak attempts, and real-time safety classification.

Shared worlds carry a label describing how they were made: original writing and imagery, AI used to edit the author's own work, or AI used to complete the world. You see that label before you choose a world to sail.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

4 now · Daily snapshot of public Steam data

234Oct 1Oct 15Nov 14

Upcoming chart · Nov 4 – Nov 10

Rankings

Open the chart
#4544

Trending · Upcoming

Among 8,196 upcoming games

#1056

Trending · RPG

Among 1,623 upcoming rpg games

#136

Trending · In-game AI

Among 220 upcoming games with in-game AI

#4303

Top · Wishlists, est.

~50 estimated

#4303

Top · Steam followers

4 followers

Why it’s here: 4 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

TD

Tech Duinnin LLC

Developer on Steam

Is this your game?

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Made by

TD

Tech Duinnin LLC

Developer, self-published

  • immrama.voyage

Links the developer lists on Steam

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0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Tech Duinnin LLC
Release
Mar 2, 2027
Genres
RPG, Adventure, Casual, Indie
Platforms
Windows
Steam app
4971780

Share a milestone

GameDB.aiNov 4 – Nov 10
★
AI game on GameDB.aiIMMRAMA: Voyages of the Otherworlds4 Steam followers
gamedb.ai/g/immrama-voyages-of-the-otherworlds
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account
Art
(Partial)
+1
20wishlists, est.
2followers

Xiuzhen Chronicles

Y_yao · RPG

In-game AI (Core)Art (Partial)+2
120wishlists, est.
10followers

Lost Gaijin

Ten Turtle Games · Adventure

In-game AI (Core)Art (Partial)+2
70wishlists, est.
6followers