GameDB AI label
Areas not specified- In-game AINot stated
- CodeNot stated
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by IDLEPUNK Games·Indie, Casual, RPG, Simulation, Strategy, Free To Play
Some game media uses AI-generated material alongside the developer’s editing and manual work; areas are unspecified.
Early Access TrailerSet in the cyberpunk corpo-state of NewHaven, IDLEPUNK is a story-driven idle management RPG. Recruit and equip a crew of operatives, take on contracts across a hostile city, build your reputation, and uncover the stories behind the people working for you.
AI disclosure
GameDB AI label
Areas not specifiedPlayers · followers
Last 7 days, hourly · now 3 · 24h peak 3
126 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,657 released games
#355Trending · RPG
Among 1,158 released rpg games
#567Top · Players online
3 playing now
#983Top · Steam followers
126 followers
#723Top · Steam reviews
31 reviews
Why it’s here: 3 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
Shares AI uses or genres with IDLEPUNK - Ghost Link


Purple Mansion Games · Indie
Areas not specified. The disclosure mentions AI without saying which parts of the game it touched, so no area is marked. We don’t guess.
As a solo developer working on IDLEPUNK - Ghost Link, I unfortunately don't have the budget to hire a full team of artists, musicians, and other creators. Because of that, some of the game's media is created using a combination of AI-generated material and my own editing, design, and manual work.
I've done my best to use the tools available to me to create a consistent world and atmosphere that fits New Haven and the vision I have for IDLEPUNK - Ghost Link. AI-generated material is not simply dropped into the game untouched; I edit, modify, combine, and adapt assets where necessary to better fit the game's style and presentation.
For now, I'm not accepting any money or donations for the project either. IDLEPUNK - Ghost Link is currently a passion project first and foremost, and I want to focus on developing it and improving the game without asking players for financial support. If and when the game eventually leaves Early Access, I may introduce ways for people who enjoy the game to support its continued development and future content.

