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AI use

  • In-game AI
  • AI in code
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  • AI in marketing

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Capy of Gods cover art
Games/Upcoming/Action/Capy of Gods
Release: Nov 9, 2026

Capy of Gods

by CapyEmber·Action, Adventure, Casual, Indie, RPG

Some art, sound effects, ambient sound and voices were AI-assisted; nothing is generated live.

Art (Partial)Music & SFX (Partial)Voice (Partial)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Capy of Gods

Overview

Capy of Gods TrailerCapy of Gods Trailer

A vertical-climbing action roguelike: scale a massive tower as a capybara while your weapons fire on their own, bullet-heaven style. Level up, shape your build, take on quests, and unlock weapons and characters. Every run generates a brand-new tower.

Action RoguelikeBullet HeavenHack and SlashBullet Hell2D PlatformerActionRoguelitePlatformerAction-AdventureRoguelike

Summary

Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists—Waiting for the follower countGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodeNot stated
  • ArtPartial
  • Music & SFXPartial
  • VoicePartial
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
ArtPartial

AI helped create some sprites, icons and illustrations, which were manually refined and repainted.

Music & SFXPartial

AI helped create some sound effects and ambient sound, which were manually refined.

VoicePartial

AI helped create some voices, which were manually refined.

Not used, per the developer
In-game AI
Not mentioned
CodeWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

Capy of Gods features artwork from many different artists—most enemy, boss, and weapon spritesheets, among other assets, were purchased from independent creators. As a solo developer, I used generative AI tools to bring to life some of the original art I had envisioned for the game (certain sprites, icons, and illustrations), as well as some sound effects, ambient sound, and voices. Every AI-assisted asset was then manually refined and repainted by hand until it matched exactly what I had imagined. All of this content is pre-rendered and hand-integrated into the game—nothing is generated live during play. Each asset was individually reviewed and curated before inclusion, and I hold commercial-use rights for all the tools involved.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

CA

CapyEmber

Developer on Steam

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Made by

CA

CapyEmber

Developer, self-published

  • YouTube
  • capyofgods.com

Links the developer lists on Steam

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Game info

Developer
CapyEmber
Release
Nov 9, 2026
Genres
Action, Adventure, Casual, Indie, RPG
Platforms
Windows, macOS, Linux / SteamOS
Steam app
4955600

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiCapy of GodsSee how it’s made on GameDB.ai
gamedb.ai/g/capy-of-gods
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

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