A desktop pet you actually raise. A papercraft creature lives in a little window while you work — and behind its door: a whole town, a 99-form collection, and a family story that outlives every pet.
Some in-game artwork was created with generative AI under human direction and review.
WritingPartial
Some in-game text was created with generative AI under human direction and review.
MarketingPartial
AI assisted with localizations of the store page.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Parts of this game's content were created with the help of generative AI, always under human direction and review: some in-game artwork and text, and the store page's localizations. All AI-assisted content is pre-rendered — nothing is generated live while you play.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SC
Santiago Calvo
Developer on Steam
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