Kairos: In Step with Time is an experimental interactive experience about time, cosmic order, and human response. Align the time ring, answer six moments of change, and let your final hexagram emerge from the rhythm of the universe.
AI helped debug Unity and C# errors and suggested code structure for prototype scripts; its code was edited or rewritten.
WritingAssist
AI drafted editable documentation outlines and working text that the author reviewed, revised or rewrote.
Not used, per the developer
None
Not mentioned
In-game AIArtMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
This project is human-led and human-authored. The core concept, research direction, cultural framing, interactive decisions, visual judgement, source selection, and the final content of the work were all determined by me.
AI was used as a supporting production tool, mainly for: debugging Unity and C# errors; suggesting code structure for prototype scripts; organising local folders and repository structure; searching for public references and technical resources; and drafting editable documentation outlines that I then reviewed and revised.
AI was not used as an autonomous author. It did not decide the research direction, cultural interpretation, aesthetic intention, or final meaning of the work. AI-generated text and code were treated as working material - selected, edited, corrected, rejected, or rewritten. The personal reflection was written by me; no AI-generated text is presented as personal reflective writing.
CorePartialAssistPlaceholder
Players · earnings · audience
Growth
Playing now024h peak 0Steam · hourly
EarningsF2PIn-game spending isn’t estimatedFree to play
Steam followers12Tracking since Sep 23, 2026Steam · public
Steam reviews1Too few for a ratingSteam · public
No earnings estimate. Free-to-play games earn from in-game purchases, which public Steam data can’t show.
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Steam followers
12 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 12.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
JL
Jiakang Lin
Developer on Steam
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