Shogi, reimagined as HP-based combat. Every piece has HP, Attack and Defense. Take 3 actions per turn, deal randomized damage, brace for counterattacks — a tactical duel where reading and luck collide. Battle a 4-tier CPU or friends worldwide. Fully customizable rules and piece stats.
AI was used to create the BGM from note data transcribed from a public-domain piece, with procedurally generated music.
MarketingCore
AI was used to compose store artwork from in-game assets.
CodePartial
AI was used during development to write game code.
Not used, per the developer
In-game AI
Not mentioned
ArtVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece by Debussy and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.
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Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
IG
Ichigeki Games
Developer on Steam
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