You write the while(1) loop that fights for you. Assemble code-edits into an auto-battling program, descend a crashing OS from /tmp to the kernel, and debug your build every run. No two compiles are the same. Debug your code. Try one more time.
The in-game music and soundtrack were created using generative AI.
CodeAssist
An AI coding assistant supported development as an efficiency tool.
Not used, per the developer
In-game AI
Not mentioned
ArtVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
The in-game music and soundtrack are created using Suno (generative AI). All visual art is produced procedurally through code. Development used an AI coding assistant (Claude), which is a development-efficiency tool; it does not generate any content live at runtime. No generative AI runs during gameplay.
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Made by
Developer
VE
Verewild
Developer on Steam
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