A turn-based roguelike tower defense game. Defend your castle on a 9×9 board against waves of stationary monsters with unique abilities. Recruit soldiers, cast spells, and pick 1 of 3 upgrades each round. Survive 100 rounds to win. 14 languages supported.
AI assisted with all artwork and background images.
Music & SFXCore
AI assisted with all music.
WritingCore
AI assisted with all copywriting.
TranslationPartial
AI assisted with translations into languages other than Chinese.
Not used, per the developer
None
Not mentioned
In-game AIVoiceMarketing
Read the full disclosureQuoted from the Steam store page
The creative direction and design of this game are the work of the developer. All code, copywriting, artwork, background images, and non-Chinese translations were AI-assisted.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
ZX
ZhiCheng Xu
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Massive Wild Monsters Spawn Near the Castle