The world is dying. A rare ore buried deep beneath the earth is all that keeps the Tree of Life — and everyone — alive. Mine it, haul it home, build, trade, and go to war over it as the frontier pushes farther out. Nothing lasts. How long can you keep the world going?
Open World Survival CraftMMORPGVoxelBase BuildingSurvivalPvEPvPEconomyOpen WorldCrafting
Summary
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists—Waiting for the follower countGameDB estimate
AI audio generation created the music and sound effects, which were selected, edited and mixed as fixed assets.
CodeAssist
AI-assisted coding tools helped with routine development work; shipped code was reviewed, tested and integrated by the developer.
Not used, per the developer
In-game AI
Not mentioned
ArtVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Parts of this game were made with the help of generative AI tools. The music and sound effects were created using AI audio generation, then selected, edited, and mixed by us — they ship as fixed assets, not content generated live while you play.
We also used AI-assisted coding tools (such as code autocomplete and programming assistants) during development. Every line that ships was reviewed, tested, and integrated by us; the AI sped up routine work while the design, architecture, and final decisions remained human-led.
The game does not run any AI or collect player data during gameplay.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
IN
Innershed
Developer on Steam
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