


by Patrick Gallaway·published by Pontius Pilates Publishing·Simulation, Casual, Indie, Strategy
AI helped write C++ code and create organelle models and UI button artwork, all human-modified.
Cellula TrailerManage a colony of living cells in a strategy game built from real biology. Build phospholipid membranes, place organelles, import nutrients, fight viruses, detect cancer, and divide your cells to grow. No tutorials. No lectures. Learn by keeping the cell alive.
Shares AI uses or genres with Cellula


eiz9r industries · Simulation
AI disclosure
GameDB AI label
AI in 2 of 8 areasAI generated 3D organelle models and UI button artwork; the developer modified, curated, and integrated them.
AI helped write C++ code; the developer modified, curated, and integrated the generated content.
Cellula was developed with the assistance of generative AI tools. The developer used AI to help write C++ code, generate 3D organelle models from text descriptions, and create UI button artwork. No AI-generated content appears in the final game without human modification, curation, and integration.
This project is itself a demonstration of how AI can democratize game development — allowing a single developer with domain expertise but limited programming experience to build something that previously required a full studio.
All game design, biological accuracy, educational content, and creative direction were provided by a human physician and educator.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
21 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,632 released games
#1017Trending · Strategy
Among 2,071 released strategy games
#2131Trending · Art
Among 4,417 released games with AI art
#2490Top · Steam followers
21 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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