A calm marbling craft set in 18th-century Istanbul. Float pigment on water, comb it open, lift it onto paper — every pattern happens once and never returns. In the wake of master Hatip Mehmed Efendi.
Generative AI assisted in producing certain visual assets.
MarketingPartial
Generative AI assisted in producing store page and marketing imagery.
WritingAssist
Generative AI helped draft and edit written text, which the developer reviewed and finalized.
Not used, per the developer
In-game AIMusic & SFXVoice
Not mentioned
CodeTranslation
Read the full disclosureQuoted from the Steam store page
Kıvam's core — its ebru (paper marbling) simulation, gameplay, design, and direction — is authored by the developer. Generative AI tools were used as assistants in producing some supporting content: store page and marketing imagery, certain visual assets, and drafting/editing of written text, which was then reviewed and finalized by the developer. No AI-generated voice or music is used. The marbling you create in-game is produced by the game's own simulation, not by generative AI.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Steam followers
10 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 10.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
GE
Gestus
Developer on Steam
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