Every drop feeds something. Ore becomes ingots becomes gear becomes power. Monster parts become permanent power. Seven classes, six life skills (just in Act 1 alone), talent trees, card collection, and much more — all compounding, while you're on and offline.
Read the full disclosureQuoted from the Steam store page
I use AI to assist in coding, and some skill icons for combat/talent trees; however all character sprites/animations are hand animated. Using AI allows me to make a game with all of the ideas I have and transform them into something tangible, and viewable. The goal is simple, create a fun game that people enjoy playing.
Why it’s here: +3 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
AZ
AzureMistKingdom
Developer on Steam
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