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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

Genres

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Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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Parcel Empire cover art
Games/Upcoming/Simulation/Parcel Empire
Release: Q3 2026

Parcel Empire

by PexLab·Simulation

AI helped with some artwork, all music, translations, and portions of code.

Music & SFX (Core)Art (Partial)Translation (Partial)Code (Assist)
Wishlist on SteamShare
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Parcel Empire

Overview

Screenshot 1 of Parcel Empire

Build a parcel delivery empire, from your first click to an automated logistics network. Buy vehicles, expand storage, unlock trophies, and optimize your production.

SimulationSingleplayerIncrementalPoint & Click2DAutomation

Summary

Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists—Waiting for the follower countGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 4 of 8 areas
  • In-game AINot stated
  • CodeAssist
  • ArtPartial
  • Music & SFXCore
  • VoiceNot stated
  • WritingNot stated
  • TranslationPartial
  • MarketingNot stated
Music & SFXCore

The game's music was entirely generated with AI assistance; sound effects were not AI-generated.

ArtPartial

Some artwork was generated with AI assistance and substantially reworked by hand.

TranslationPartial

AI helped translate the game into its available languages.

CodeAssist

AI assisted with some portions of the code, which were reviewed and integrated under human supervision.

Not used, per the developer
None
Not mentioned
In-game AIVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page

We used artificial intelligence tools in several areas of Parcel Empire’s development, always under human supervision.

Some of the game’s artwork was generated with the help of AI, then significantly reworked by hand to match the project’s art direction and the specific needs of the game.

The game’s music was entirely generated with the help of AI. The sound effects, however, were not generated by AI.

AI was also used to help translate the game into the available languages.

The game’s development is handled by a developer on the team. Some portions of the code were assisted by AI, but they were reviewed, adapted, and integrated under human supervision.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

PE

PexLab

Developer on Steam

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Made by

PE

PexLab

Developer, self-published

No social links on the Steam page yet.

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Game info

Developer
PexLab
Release
Q3 2026
Genres
Simulation
Platforms
Windows, macOS
Steam app
4846830

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiParcel EmpireSee how it’s made on GameDB.ai
gamedb.ai/g/parcel-empire

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

Shares AI uses or genres with Parcel Empire

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