Every boss is a new problem to solve. Build a party from 15 characters, hunt powerful loot, and reshape your strategy after every defeat. Outsmart deadly mechanics with precise tactics—or grow strong enough to crush them with your own broken build.
AI was used as a production aid for character portraits, backgrounds, and some UI elements.
Music & SFXPartial
AI was used as a production aid for music and sound effects.
TranslationPartial
AI was used for localization.
Not used, per the developer
None
Not mentioned
In-game AICodeVoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
Generative AI was used as a production aid for character portraits, backgrounds, some UI elements, music and sound effects, and localization. AI-assisted tools were also used during development.
The game's combat systems, boss mechanics, character builds, progression, balance, and overall game design were created by the developer.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
AT
AtuRPG
Developer on Steam
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