


by MiviaLabs LLC·Action, Indie, RPG
AI-assisted music, sound effects, artwork, key art and translations; no AI content at runtime.
Afterwire Gameplay Showcase - Neon-Noir Isometric Horde-Survivor ARPGAfterwire is a neon-noir isometric horde-survivor ARPG where you aim every attack. Wake in a derelict station adrift in the void, pick one of two levitating war-machines, and carve through rogue-machine hordes across three sealed sectors. Early Access grows the descent beyond it.
Shares AI uses or genres with Afterwire


PickGet · Action
AI disclosure
GameDB AI label
AI in 4 of 8 areasSome 2D artwork, including loading and menu backdrops, was AI-generated and curated or edited by the developer.
Music and sound effects were generated with AI tools, then edited, mastered and integrated by the developer.
Non-English text was drafted with AI assistance and reviewed against the English source.
Key art was created with AI image tools and curated or edited by the developer.
Some assets in Afterwire were created with the assistance of generative AI tools, under the developer's direction and review:
- Music and sound effects - generated with AI music/audio tools, then edited, mastered, and integrated by the developer.
- Some 2D artwork - key art, loading and menu backdrop images, created with AI image tools and curated/edited by the developer.
- Translations - non-English text drafted with AI assistance and reviewed against the English source.
All gameplay code, 3D models, animations, shaders, level design, and game design were made without generative AI. No content is AI-generated during gameplay - the game does not use AI at runtime.
Followers
1 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,177 upcoming games
#1441Trending · RPG
Among 1,618 upcoming rpg games
#4511Trending · Art
Among 5,379 upcoming games with AI art
#6841Top · Wishlists, est.
~10 estimated
#6841Top · Steam followers
1 follower
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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