GameDB AI label
Areas not specified- In-game AINot used
- CodeNot stated
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by Sephinom·published by Procrastinating Sloth·Casual
The disclosure says the game uses fixed, hand-crafted assets with AI assistance, without specifying an area.
Gameplay TrailerPura Vida meets Hide-and-Seek! Your mission? Find 50 charming little sloths in the most unexpected places. Can you spot them all, or are they just too good at blending in?
AI disclosure
GameDB AI label
Areas not specifiedPlayers · followers
Last 7 days, hourly · now 0 · 24h peak 0
10 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,659 released games
#1516Trending · Casual
Among 3,376 released casual games
#3870Top · Steam followers
10 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
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Shares AI uses or genres with 50 Sloths in Costa Rica

Seven Sails Games · Casual

Areas not specified. The disclosure mentions AI without saying which parts of the game it touched, so no area is marked. We don’t guess.
The game does not feature any live or procedurally generated AI content. The entire player experience consists of fixed, hand-crafted assets with AI assistance and static, local code.
Links the developer lists on Steam
A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

