Fast-paced drone combat. Dogfight with lock-on missiles in 6v6 online team deathmatch, fight AI squads solo, or capture checkpoints in Destroy the Base. Tune your loadout between matches. Solo-developed indie game in early access.
Some pre-rendered art was created with generative AI tools.
WritingPartial
AI helped create some written copy, including patch notes.
MarketingPartial
Key art and store capsule images were created with generative AI tools.
Not used, per the developer
In-game AICodeMusic & SFX
Not mentioned
VoiceTranslation
Read the full disclosureQuoted from the Steam store page
Some of Skybreak's pre-rendered art and marketing assets were created with the help of generative AI tools, including key art, store capsule images, and some written copy such as patch notes. Generative AI is not used at runtime -- nothing in a live match is AI-generated. All gameplay systems, flight physics, netcode, level design, and audio are hand-authored.
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
BL
Blowback
Developer on Steam
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