GameDB AI label
AI in 3 of 8 areas- In-game AINot stated
- CodeNot stated
- ArtPartial
- Music & SFXNot used
- VoiceNot stated
- WritingAssist
- TranslationPartial
- MarketingNot stated
AI contributed to some icons and UI elements, including weapon icons.
AI was used to translate a private family dialect into English.
AI helped organize and structure text and documents; the developer authored the story and dialogue.
- Not used, per the developer
- Music & SFX
- Not mentioned
- In-game AICodeVoiceMarketing
Read the full disclosureQuoted from the Steam store page
Galactic Tenebris Company believes in being transparent with the people who play our games. Here is an honest account of where AI tools contributed to this production:
— Some icons and UI elements, including weapon icons
— Organizing and structuring text and documents.
— Translation from Mr. M.'s private family dialect into English.
All 3D models were handcrafted by the developer. No textures were AI-generated. The music and sound effects were composed and not generated by AI tools.
Our position as a company is simple — we use AI only where we have no other means or resources available. Where human craft was possible, human craft was used.
Every creative decision — the story, the world, the characters, the quests, the writing — was made by the developer. The scenario and dialogues were authored by the developer and organised with AI assistance. The foundation of this game is firsthand experience. That part was not written by any tool.
— Mr. M., Owner of Galactic Tenebris Company


Jack Bonecroft 4



