GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodePartial
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingPartial
- TranslationNot stated
- MarketingNot stated
AI assisted code architecture, system design, feature implementation and debugging.
AI generated graphic assets, which were edited, retouched and composited by hand before use.
AI was used for narrative text drafting and lore writing.
- Not used, per the developer
- In-game AI
- Not mentioned
- Music & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
AI Disclosure
This game was developed with the assistance of large language models and generative
AI tools. AI systems were used for graphic asset generation, concept art, narrative text drafting, lore writing, structural planning, code architecture, system design, feature implementation, and debugging.
All AI-generated visual assets were subsequently edited, retouched, and composited
by hand in Adobe Photoshop before being used in the game. No AI-generated image is
used in its raw generated form.
All lore, mechanics, story, art, and game systems are pre-authored and fully static.
This disclosure is provided in compliance with Steam's AI Content Policy and Valve
developer transparency guidelines.


Just a Clicker Game



