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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
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  • AI in marketing

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Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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Just a Clicker Game cover art
Games/Upcoming/Casual/Just a Clicker Game
Release: March 2027

Just a Clicker Game

by Mochi Fox Studios·Casual, Indie, Simulation

AI generated edited graphics and assisted code, narrative drafting and lore; content is static.

Code (Partial)Art (Partial)Writing (Partial)
Wishlist on SteamShare
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Just a Clicker Game

Overview

Just a Clicker Game Early TrailerJust a Clicker Game Early Trailer

Acquire energy. Build a city. Consume the universe. Just a Clicker Game is a darkly humorous incremental experience where your quest for efficiency might just break reality. Manage simulation instability, unlock the massive Neural Tree, and remember: the Ducky Council is always watching.

IdlerCasualIncrementalSimulationArtificial IntelligenceAutomation2DCyberpunkIndieRealistic

Summary

Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists—Waiting for the follower countGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodePartial
  • ArtPartial
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingPartial
  • TranslationNot stated
  • MarketingNot stated
CodePartial

AI assisted code architecture, system design, feature implementation and debugging.

ArtPartial

AI generated graphic assets, which were edited, retouched and composited by hand before use.

WritingPartial

AI was used for narrative text drafting and lore writing.

Not used, per the developer
In-game AI
Not mentioned
Music & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page

AI Disclosure

This game was developed with the assistance of large language models and generative

AI tools. AI systems were used for graphic asset generation, concept art, narrative text drafting, lore writing, structural planning, code architecture, system design, feature implementation, and debugging.

All AI-generated visual assets were subsequently edited, retouched, and composited

by hand in Adobe Photoshop before being used in the game. No AI-generated image is

used in its raw generated form.

All lore, mechanics, story, art, and game systems are pre-authored and fully static.

This disclosure is provided in compliance with Steam's AI Content Policy and Valve

developer transparency guidelines.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

MF

Mochi Fox Studios

Developer on Steam

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Made by

MF

Mochi Fox Studios

Developer, self-published

  • YouTube

Links the developer lists on Steam

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Game info

Developer
Mochi Fox Studios
Release
March 2027
Genres
Casual, Indie, Simulation
Platforms
Windows
Steam app
4654600

Share a milestone

GameDB.aiSep 18 – Sep 24
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AI game on GameDB.aiJust a Clicker GameSee how it’s made on GameDB.ai
gamedb.ai/g/just-a-clicker-game

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

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