An active VR reaction game with seven modes: hit numbered orbs, remember positions, and survive escalating Rush waves with bombs, shields, and slow time.
Selected in-game and UI text was created with AI assistance.
TranslationPartial
Selected localization was created with AI assistance.
MarketingPartial
AI-assisted visual materials were used for Steam community and store assets, including achievement icons.
Not used, per the developer
In-game AI
Not mentioned
ArtVoice
Read the full disclosureQuoted from the Steam store page
This game contains pre-generated AI-assisted content used during development, including gameplay code, selected in-game and UI text/localization, generated sound effects, and AI-assisted visual materials for Steam community/store assets such as achievement icons. No AI content is generated live during gameplay, and the game does not connect to external AI services at runtime.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RS
R-S
Developer on Steam
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