GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodeAssist
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingAssist
- TranslationAssist
- MarketingNot stated
AI image generators created base layers for some character portraits, event backgrounds and UI elements, which the team extensively overpainted and edited.
AI coding assistants helped optimize game logic and improve development efficiency.
AI helped brainstorm world-building concepts and dialogue variations; the developer rewrote the final in-game text.
AI helped with translation drafts; the final in-game text was rewritten by the developer.
- Not used, per the developer
- In-game AI
- Not mentioned
- Music & SFXVoiceMarketing
Read the full disclosureQuoted from the Steam store page
During the development of Astral Trial, we utilize generative AI tools to assist and accelerate our creative workflow. All AI-assisted content is pre-generated, manually curated, and heavily refined by the development team. Specifically:
- Visual Assets: We use AI image generators to assist in conceptualizing and creating base layers for 2D character portraits, event backgrounds, and certain UI elements. All generated images undergo extensive manual overpainting and editing to ensure they perfectly fit our specific dystopian, mature aesthetic.
- Text and Narrative: AI language models are used as brainstorming partners to help outline world-building concepts, expand dialogue variations, and assist with translation drafts. The final in-game text is entirely rewritten and directed by the developer to maintain narrative consistency and emotional weight.
- Code and Logic: AI coding assistants are utilized to optimize game logic and improve development efficiency.
Please note: Astral Trial does not utilize any live-generated AI content (real-time generation) during gameplay. All assets are fixed and embedded within the game files.


Astral Trial



