This is a Sword And Sandals inspired Turn-based arena RPG. Play a skeleton gladiator in the Greek underworld: pick one action per round, shatter enemy armor, forge and enchant weapons, cheer up a crowd of ghosts. Beat 4 arenas and 4 bosses to face Hades, who swore the winner goes free.
Generative AI assisted with initial pixel-art sprites and animation sheets, which the developer hand-selected, adjusted and polished.
Not used, per the developer
In-game AIWriting
Not mentioned
CodeMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Human Design & Direction
Bone Bazaar was fully designed, directed, and written by a human developer, who created the overall art style, world-building, characters, and game mechanics.
AI-Assisted Assets & Workflows
Generative AI tools were used solely as an assistant during development for the following assets:
Visual Assets: Used to assist in producing the initial pixel-art sprites and animation sheets. Every generated asset was hand-selected, adjusted, and polished by the developer.
No Runtime Generation
All assets are pre-rendered and finalized. Nothing in the game is generated dynamically while you play.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
BB
Broken Baron
Developer on Steam
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