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Immortal Dao Idle cover art
Games/Released/RPG/Immortal Dao Idle
Released Sep 21, 2026

Immortal Dao Idle

by Hyro·RPG, Massively Multiplayer, Simulation

A solo developer who is not a coder or artist used AI to create the artwork and the backend code.

Code (Core)Art (Core)
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Immortal Dao Idle

Overview

v1.2.3v1.2.3

Work together in this new online multiplayer game to defeat the Herald of the End Times and prevent the destruction of our world! Cultivate, train and craft to become the Main Character of this new world! ZERO P2W or P2Progress. Cosmetics/Support packages only provide flair or GLOBAL bonuses.

Massively MultiplayerIdlerAuto BattlerSimulationChoose Your Own Adventure

Made by

HY

Hyro

Developer, self-published

No social links on the Steam page yet.

Is this your game? Claim the page
7+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Hyro
Release
Released Sep 21, 2026
Price
$8.99Steam list price, US
Genres
RPG, Massively Multiplayer, Simulation
Platforms
Windows
Steam app
4493090

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiImmortal Dao Idle+8 Steam followers this week
gamedb.ai/g/immortal-dao-idle
Image

Shares AI uses or genres with Immortal Dao Idle

Similar games

Browse the chart

Upgradia

Mytharia · Massively Multiplayer

Art (Partial)Music & SFX (Partial)+1
0playing now
$8.1Krevenue, est.

Idle Fleet

Idleforge Games · Simulation

Strategy RPG
MMORPG
RPG
2D
Choices Matter

Summary

Playing now18224h peak 201Steam · hourly
Steam followers216+8 this weekSteam · public
Steam reviews79%Mostly Positive · 138Steam · public
Revenue est.$32KLikely $20K–$48KGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 8, 2026

GameDB AI label

AI in 2 of 8 areas
  • In-game AINot stated
  • CodeCore
  • ArtCore
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
CodeCore

The developer used an IT background to get AI to create the backend code.

ArtCore

The developer, not an artist or animator, used AI to create the artwork.

Not used, per the developer
None
Not mentioned
In-game AIMusic & SFXVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

I love Xianxia/Wuxia light novels and I've looked everywhere for a good cultivation idler. When I couldn't find out, I decided to make one, but since I'm not a coder/videographer/digital animator etc I used AI for the artwork creation and used my background in IT to get AI to create the backend code.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 182 · 24h peak 201

0100200300Nov 3Nov 4Nov 5Nov 6Nov 7Nov 8Nov 9182

Steam followers

216 now · Daily snapshot of public Steam data

120140160180200220Oct 1Oct 15216

Released chart · Nov 3 – Nov 9

Rankings

Open the chart
#393

Trending · Released

Among 6,644 released games

#32

Trending · Massively Multiplayer

Among 158 released massively multiplayer games

#65

Trending · Code

Among 1,284 released games with AI in the code

#96

Top · Players online

182 playing now

#255

Top · Revenue, est.

$32K estimated

#747

Top · Steam followers

216 followers

Why it’s here: 201 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

HY

Hyro

Developer on Steam

Is this your game?

This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.

  • A Verified badge once you confirm how the game uses AI
  • Story, timeline and milestones
  • How you used AI, in your own words

Sources

  • Steam store pageDescription, media, AI disclosure and price
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • Revenue estimate · GameDBGross, before Steam’s cut: reviews × 40 sales per review (likely 25–60) × list price × 0.65 for discounts and regional prices
  • GameDB starsOne per account
Code (Assist)Art (Assist)+2
0playing now
$4.8Krevenue, est.

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Code (Partial)Art (Partial)+3
30playing now
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Art (Core)
148playing now
F2Pnot estimated