BROKEN SOUL : Boss Rush is a 2D Souls-like boss rush action game where you move across a 5x2 grid, dodge, parry, and strike with precise timing. With 20+ unique boss-type monsters and 2 playable classes, it delivers short, dense battles and rewarding retries.
AI assisted in creating some visual assets, which were selected, edited, and reviewed before release.
MarketingPartial
AI assisted in creating promotional materials, which were selected, edited, and reviewed before release.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
BROKEN SOUL : Boss Rush is a solo-developed game, and generative AI tools were used during development to assist with the creation of some visual assets and promotional materials. However, the game’s ideas, combat design, and system logic were all personally conceived and implemented, and every piece of content that appears in the final game was also directly selected, edited, and reviewed before completion. This is not a game that was made easily, but rather one that was brought to completion by making full use of every available tool and resource. If the game receives greater support in the future, there are plans to further expand and improve various elements, including the art assets, to an even higher level of quality. The game does not include any functionality that generates content with generative AI in real time during gameplay.
CorePartialAssistPlaceholder
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Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
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DoubleJLabs
Developer on Steam
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