


by Side Meicai·Indie, Simulation, Strategy
AI interprets commands during play; some art and music were AI-assisted.
game's videoRule a nation by issuing voice or text commands to an AI and conquer the world. Voice input supports Chinese and English; text input supports all languages.
Shares AI uses or genres with Command by Voice: World Conquest


ZERE STUDIOS · Simulation
AI disclosure
GameDB AI label
AI in 3 of 8 areas · runs while you playAI interprets player text or voice commands and converts them into in-game decisions and outcomes, influencing national management, development, and warfare.
While you play: Player command interpretation & outcomesSome art assets were initially generated with AI assistance, then reviewed, curated, and modified by humans.
Some music was initially generated with AI assistance, then reviewed, curated, and modified by humans.
1.This game uses AI to interpret player-issued text or voice commands and convert them into in-game decisions and outcomes. The AI functions as part of the core gameplay system, analyzing player intent and influencing national management, development, and warfare.
2.Some art assets and music used in the game were initially generated with AI assistance during development, and were subsequently reviewed, curated, and modified by humans before being included in the final product.
Players · followers
Last 7 days, hourly · now 1 · 24h peak 2
495 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,649 released games
#723Trending · Strategy
Among 2,077 released strategy games
#62Trending · In-game AI
Among 156 released games with in-game AI
#838Top · Players online
1 playing now
#618Top · Revenue, est.
$5.7K estimated
#487Top · Steam followers
495 followers
Why it’s here: 2 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
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Dackers Studios · Simulation