GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodeAssist
- ArtAssist
- Music & SFXNot stated
- VoiceNot stated
- WritingPartial
- TranslationNot stated
- MarketingPartial
AI helped draft and refine in-game text, which was manually reviewed, edited and approved.
AI helped draft and refine store page copy, which was manually reviewed, edited and approved.
AI tools assisted with code generation and optimization, including scripting and gameplay logic.
AI upscaling tools enhanced licensed or original artwork to improve resolution and sharpness.
- Not used, per the developer
- In-game AI
- Not mentioned
- Music & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
During the development of this game, artificial intelligence (AI) tools were used in a supportive, non-generative manner:
Programming: AI tools were used to assist with code generation and optimization (e.g., for scripting and gameplay logic).
Graphics & Assets: Licensed or original artwork was enhanced using AI-based upscaling tools to improve resolution and sharpness. No fully AI-generated characters or scenes were included without manual review and adjustment.
Text Content: AI was used to help draft and refine in-game text (such as descriptions, tooltips) and store page copy. All text content was manually reviewed, edited, and approved before inclusion.
No generative AI systems are active during live gameplay.
All visual, audio, and text content in the game is static and manually verified — nothing is dynamically generated or altered by AI while playing.
The game does not process or generate user-submitted content, so there is no risk of inappropriate or copyrighted AI material being displayed to players.


Dwellers of War



