Bone-Bound is a turn-based roguelite strategy game where you summon creatures, evolve cards, conquer castles, and build your deck across 12 species in lane-based combat with quests, fog of war, and castle upgrades.
AI tools were used for some pre-rendered artwork; the developer selected, edited, redrew, filtered, revised, and curated the final assets.
Music & SFXPartial
AI tools were used for some music, with the developer manually selecting and curating the final assets.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Bone-Bound uses generative AI tools for some pre-rendered artwork and music as part of a solo-development production pipeline. Final assets are manually selected, edited, redrawn, filtered, revised, and curated to fit the game's design, visual style, and tone.
All card abilities, creature mechanics, balance, progression, rules, and gameplay systems are designed by the developer. No AI-generated content is created during gameplay.
CorePartialAssistPlaceholder
Followers
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Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
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Made by
Developer
SF
Slug Fest Studios
Developer on Steam
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