GameDB AI label
AI in 1 of 8 areas- In-game AINot stated
- CodeNot stated
- ArtNot used
- Music & SFXNot stated
- VoiceNot stated
- WritingAssist
- TranslationNot stated


by One Joyful Day·published by Ugalabugala Oy·Strategy
AI helped with story ideas, text drafts, and spell-checking; the developer wrote the final text.
AI Kills All Humans TrailerAI Kills All Humans is a Tactical RTS game in which you play as an AI sending robots to kill all humans. You however don't have direct control of your robots, but robots independently decide how to execute your commands, like a general telling troops to attack, but troops themselves decide how.
AI disclosure
GameDB AI label
AI in 1 of 8 areasFollowers
62 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,195 upcoming games
#284Trending · Strategy
Among 2,817 upcoming strategy games
#100Trending · Writing
Among 1,528 upcoming games with AI writing
#679Top · Wishlists, est.
~740 estimated
#679Top · Steam followers
62 followers
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Shares AI uses or genres with AI Kills All Humans

Studio Miley · Strategy

AI provided story ideas and text drafts; the developer wrote the final text and used AI for spell-checking.
I have not used AI to generate any graphics, however, I have used ready art assets, which might, or might not have been made using AI. At least Main Menu shows strong signs of having been created with AI.
I have used AI to come up with story ideas, and also used it for text.
Text used in game is not directly from AI, except for one exception, spell-checking.
Process is that I either ask AI some funny ideas, or give him the ideas myself. Then I see what AI comes with, tell it to do again and again and again to come up with better/different versions of some things.
In the end I myself write the stuff based upon what AI have given me.
As a final step, I put the whole text to AI and tell it to do the spell-check. When AI gives the Spell-checked version of the text, that is only time I am actually copy-pasting AIs whole answer directly.
Otherwise the text is a combination of me and AI.
A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.
StoneForge Labs s.r.o. · Simulation

Dario Koen · Strategy
