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AI use

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AI Kills All Humans cover art
Games/Upcoming/Strategy/AI Kills All Humans
Release: 2027

AI Kills All Humans

by One Joyful Day·published by Ugalabugala Oy·Strategy

AI helped with story ideas, text drafts, and spell-checking; the developer wrote the final text.

Writing (Assist)
Wishlist on SteamShare
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
AI Kills All Humans

Overview

AI Kills All Humans TrailerAI Kills All Humans Trailer

AI Kills All Humans is a Tactical RTS game in which you play as an AI sending robots to kill all humans. You however don't have direct control of your robots, but robots independently decide how to execute your commands, like a general telling troops to attack, but troops themselves decide how.

RTSReal Time TacticsStrategyMinimalistDark HumorTacticalArtificial IntelligenceTop-Down2DSingleplayer

Summary

Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists—Waiting for the follower countGameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 1 of 8 areas
  • In-game AINot stated
  • CodeNot stated
  • ArtNot used
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingAssist
  • TranslationNot stated
  • MarketingNot stated
WritingAssist

AI provided story ideas and text drafts; the developer wrote the final text and used AI for spell-checking.

Not used, per the developer
Art
Not mentioned
In-game AICodeMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page

I have not used AI to generate any graphics, however, I have used ready art assets, which might, or might not have been made using AI. At least Main Menu shows strong signs of having been created with AI.

I have used AI to come up with story ideas, and also used it for text.

Text used in game is not directly from AI, except for one exception, spell-checking.

Process is that I either ask AI some funny ideas, or give him the ideas myself. Then I see what AI comes with, tell it to do again and again and again to come up with better/different versions of some things.

In the end I myself write the stuff based upon what AI have given me.

As a final step, I put the whole text to AI and tell it to do the spell-check. When AI gives the Spell-checked version of the text, that is only time I am actually copy-pasting AIs whole answer directly.

Otherwise the text is a combination of me and AI.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

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Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

OJ

One Joyful Day

Developer on SteamPublished by Ugalabugala Oy

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Made by

OJ

One Joyful Day

Developer · published by Ugalabugala Oy

  • Discord
  • onejoyfulday.com

Links the developer lists on Steam

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Game info

Developer
One Joyful Day
Publisher
Ugalabugala Oy
Release
2027
Genres
Strategy
Platforms
Windows
Steam app
2234780

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiAI Kills All HumansSee how it’s made on GameDB.ai
gamedb.ai/g/ai-kills-all-humans

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

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